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Force points add 5d for 1 round that it’s spent and no fumbles

The macro for roll20. /roll ?d6+?+1d6!

Starting characters get 18 attribute dice, 7 skill dice, 5 CP and 1 FP. Force sensitives gain 2 CP.

When choosing a race on d6holocron and it does not have a source listed, it MUST be cleared by the GM. If a race has a source that is not by Westend games, the race needs to be checked by GM to get cleared. When using westend races, check with GM to make sure it is okay to play.

Races that aren’t allowed after current race PC death: Belorian, Taung, Felacatian, Ghorhal, Hoojib, Huthor, Ilosian, Kian´thar, Iyra, Kitonak, Lurman, Lurrian, Noghri, Nalrinthian, Nemesi, Ram and Lizard python, Red Nebula Species, Ri’dar, Riileb, Melodie, Rishii, Ropagu, Miraluka, Talid, M’shinn, Selkath, Talz, Spiner, Srrors´tok, Ssither, Temolak, Tempestro, Ukien(damn good reason for use), Thisspian, Thulda, Tiss’Shar, Tikiarri, Trianii, Torine, Yaka, T’surr, Yuzzem, Tynnan,

Races that aren’t allowed: Duinuogwuin, Bouncer, Abinyshi, Yu-zhong Vong, Aiing-Tii, Bartokk, Alarian, B’harnii, Charon (both Bioscientist and Warrior), Cha´wen´he, Chazrach, Chikarri, Anoited people, Chiss, Chistori, Colicoid, Cor, Coway, Coynite, Bovorian, Croke, Crooloyan, Crystal Clone, Cyborrean, Cystell, Araquia, Damarzjians, Damaronians, Dashade, Derriphan, Eirrauc, Dimmamyuk, Argauun, Em’liy, Er’stacian, Essastii, ETHCROI, Assembler, Durgur, Asramul, Dhzoor, Avogwi, Galidyn, Gargoyle, Gavreeni, Gen’dai, Gesarils, Fiery Ones, Ghostling, H’nemthe, Glottalphib, Gorm, Hutt, Iagon, Iraxxan, Jeggrest, Jilruan, Kaethar, Kadri’Ra, Kaldu, Kalmoorin, Kari, Karyk (hunters), Iskalloni, Kiffar, Kiliks, Klik’tak’nek, Laboi, Kolac, Kobok, Kriek, L’hransu, Lorrdian, Kumidai, L’Brii, Mantellian Savrip, Neesava, Permian,Nistani, Nharwaak, Polydroxol, Nimirr, Priapulin, Protean, Nolisha, Maoi, Pulra, Pnujarian, Nuiwit, P’w’eck, Orgn, Rakata, Rakaan, Oriion Rogue, Ranat, Shard, Orrem, Qieg, Rilians, Rodisar, Mimbanite, Ruurian, Moocher, Sebiri, Mountain, Morodin, Mridone, Sedrian, Segmi, Sharnoth, Tarc, Shawda Ubb, Shi’ido, Sic-six, Shuumar, Silentium, Slith, Tarro, Sljee,
Taurill, Tchuukthai, Ssi-ruuk, Stennes Shifter, Umrin, T’landa Til, Uroth, UrRu, Th’iruckai, Uthar Forest Dragon(Fucking amazing reason), Thraeka, Tirrith, Tinnell, Vagaari, Toka, Vingelic, Whill, Vini(Blantas), Vini(Uliton), Viska, Vroonar, Xamster, Xan, Troig, Tsil, Yagai, Yevetha, Yimi, Yvarema, ZeHethbra, Zexx, Zeylack, Zizimaak

All starting force characters will get 1 power per dice they start off with.

Affect Mind can only effect one person mind and change one perception per action.

The force shield powers cannot be used while wearing armor.

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